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Old 01-17-2002, 05:22 AM
Cybnext_Design Cybnext_Design is offline
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Re: yeah

Quote:
Originally posted by mikepg
i remember that thread, but if there was pause/unpause player, there would no need for enable/disable pause, because you could code NPCs (maybe systems) to do that for you with the pause/unpause commands.
Enable/disable pause would be needed for that kind of system, because they are wanting to use the 'P' button, and the keydown wouldnt run until they unpause.
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