
01-17-2002, 03:14 AM
|
|
am yum
|
 |
Join Date: Mar 2001
Location: California
Posts: 4,436
|
|
Quote:
Originally posted by Warcaptain
i agree with you totaly birdbird.
thats what im saying, that most of them are bad, but we wont get any good ones because the only good ones are the ones that are built online, ahead of time, away from players.
and you KNOW that is how it gets done. so you dont have to listen to players ask for jobs, and can get things to work perfect in online mode before you release it, because even some of the best scripters cant make it 100% perfect without testing online, aside from stefan maybe.
stefan could have much more p2p worlds that are way better quality than the ones now, if he only did what i suggested, and let p2p owners build in private worlds first, like GO sponsored worlds do.
of course you cant have 20 testing p2p worlds, so there could be a waiting list, and since pw's on the p2p test list come and go, there would be not much of a wait.
come and go=taken down for no progress, or being publicized because its ready.
|
Soluction to it all, Stefan releases the .exe that sorta works like the npcserver, but its not acessable and such, I duno |
|
|
|