View Single Post
  #1  
Old 01-17-2002, 02:27 AM
GrowlZP2P GrowlZP2P is offline
Registered User
Join Date: Dec 2001
Location: Corpadverticus, which in case you don't know is the recently-formed and Blockbuster Video-sponsored Tenth Circle of Hell
Posts: 57
GrowlZP2P is on a distinguished road
Send a message via AIM to GrowlZP2P Send a message via Yahoo to GrowlZP2P
A few useful/useless ideas

1. I think a playerexits flag would be pretty handy. :P Or maybe a testwarp(x,y) thing to check if the player was about to step on a warp square.. but that wouldn't stop you using warping NPCs to sidestep that..

2. I seem to remember this being a npcserver command, but enablepms and disablepms would be useful for scripting jails in non-p2p without going through serveroptions.txt.

3. Support for npcserver commands in offline Graal.. :o Maybe an upgrade patch for p2p users only? (Or is there already something like that?)

4. Simple, but disabled: setplayerprop #n! (This can be worked around in online mode with a "setplayerprop #c,setnick whatever", but setplayerprop #n,whatever is so much cooler. XP)

What do ya think?
__________________


AIM: GrowlZ1010 | Y! IM: GrowlZ1010 | MSN: [email protected] | Email: [email protected]

- I use obscenely long words to befuddle my adversaries, therefore I am -

Current Favorite Quote: Real programmers don't document. If it was hard to write, it should be hard
to understand.
Reply With Quote