
01-11-2002, 02:10 PM
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Join Date: Mar 2001
Location: N/A
Posts: 1,527
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Re: umm
Quote:
Originally posted by mikepg
I think it already works like that...try using timeouts and while statements
//NPC 1
if (flag) {on=1;
}
if (flag) {on=0;
}
(Keep in mind, some flags are not called like playerchats)
//NPC 2
if (timeout) {
while (on=1) {stuff;
}
timeout = .05;
}
since while is continuous (sp), it doesnt matter if it is called over and over. Your better off not using while anywayz
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You think, genius? Didn't I say "without timeouts"? Well I did now. |
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