here's a SIMPLE example..
NPC Code:
if (playertouchsme) {
if (this.owned==0) {
sleep 0.05;
this.owned=1;
setstring server.rockowner1,#a;
timeout=0.05;
}
if (this.owned==1) {
if (strequals(#a,#s(server.rockowner1))) {
say2 Hey owner, wassup?;
}
if (!strequals(#a,#s(server.rockowner1))) {
say2 You're not my owner!;
}
}
}
if (playerenters||timeout) {
message #s(server.rockowner1);
timeout=0.05;
}
I think that would work...maybe.