Thread: setlevel
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  #5  
Old 01-05-2002, 09:53 AM
mikepg mikepg is offline
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...

trigger some kind of flag maybe?

like


if (playertouchsme) {toweapons test; timeout = .1;
}
if (timeout) {
if (client.warp=1) {
client.warp=0;
setlevel2 level,x,y;
}
timeout = .1;
}

//#CLIENTSIDE
if (weaponfired) {
client.warp=1;
}
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