
01-05-2002, 09:53 AM
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Registered User
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Join Date: Nov 2001
Location: VA, USA
Posts: 501
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trigger some kind of flag maybe?
like
if (playertouchsme) {toweapons test; timeout = .1;
}
if (timeout) {
if (client.warp=1) {
client.warp=0;
setlevel2 level,x,y;
}
timeout = .1;
}
//#CLIENTSIDE
if (weaponfired) {
client.warp=1;
} |
__________________
~War Lord Mpg2
Bravo Online's Asst. Staff Manager
"Sittin by the tree, sippin eggnog, waitin on christmas gifts"
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