Quote:
Originally posted by dragoonvenganc
would put npc with 50 different ones lag because it puts the same script on there 50 times
Join has the npcs use the same script
Thanx to alll..
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putnpc = bad idea
Regular NPCs are handled differently than NPCs that join a class. So you're right, it will lag more. You'll want to make a class on your server and have the NPCs join it. You could probably use putnpc2 to place them in the level on
initialized so you'd only have one script in your level.