
12-30-2001, 11:12 AM
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Registered User
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Join Date: Oct 2001
Posts: 605
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Goto would make stuff easier for Tyhm and all the other people working on free servers...right now you have to find exact indices or use for(i=0;i<npcscount;i++;){callnpc i,attackplayer;} to trigger something in another NPC, unless you know the npc's exact location for triggeraction. If there were a way to determine if something is a string or var (dim as in Visual Basic if it comes to it) string=text could be interpreted as "setstring string,text" and string-- (and such) as "setstring string,#v(strtofloat(string)-1)" |
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Quote:
Some people like standing around talking to idiots in the real world, and some don't. Neither choice is inherently better than the other.
-Kaimetsu
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