
12-30-2001, 05:05 AM
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Registered User
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Join Date: Dec 2001
Location: Corpadverticus, which in case you don't know is the recently-formed and Blockbuster Video-sponsored Tenth Circle of Hell
Posts: 57
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I have a workaround that doesn't need the join command and works perfectly offline, on p2p or non-p2p. Take the code of one NPC and add it to a text file. Keep that text file in the level's directory. Whenever you need that script, just call it with 'putnpc filename,x,y;'. Maybe slightly less advanced than you hoped, but it works. |
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- I use obscenely long words to befuddle my adversaries, therefore I am -
Current Favorite Quote: Real programmers don't document. If it was hard to write, it should be hard
to understand.
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