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Old 12-24-2001, 03:17 AM
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The level linking problem has to do with Graal,
I have also seen it one time, but when I go
on graal with my debugger version it works.
It could be a problem with a Pointer that is not
set to zero when Graal is started, so Graal
thinks it's a pointer to an object. On most
machines the memory is initialized as zero, but
when you have started other programs before or so
then it can happen that its not zero and the problem
happens. I will try to fix it, it's probably a problem with
the level loading (level is loaded, error happens ->
the level is not set, you are still in the old level,
but your player position is somehow outside the visible
level)
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