NPC Code:
Database npc:
if (actionserverMakeHatWep) {
putnpc2 #p(0),#p(1) {
if (playertouchsme) toweapons Hat Weapon;
}
}
Weapon npc:
//#CLIENTSIDE
if (playertouchsme) toweapons Hat Maker;
if (weaponfired) triggeraction 0,0,serverMakeHatWep,playerx,playery;
would that work?!?
