Quote:
// NPC made by Shockwave
if (playertouchsme) { toweapons Dragon;}
if (weaponfired) {replaceani walk,dragon_walk;
replaceani idle,dragon_idle;
replaceani sword,dragon_attack;
replaceani carry,dragon_idle;
replaceani carrying,dragon_walk;
replaceani lift,dragon_idle;
replaceani push,dragon_idle;
replaceani pull,dragon_idle;
if (keydown6) {setani dragon_attack;}
}
|
whats wrong the push lift pull carrry and carrying dont work. and the keydown 6 doesnt work either.