Thread: Big Bug Problem
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  #12  
Old 12-09-2001, 07:52 AM
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Quote:
Originally posted by Stefan
The problem for that kind of problems is in 95% of
the cases the direct3d stuff (light effects, daynight).
In some color modes the card says it can do direct3d,
but cannot do it or only very slow, so you might get
errors or it's very slow. When you disable direct3d
in the graal options it should work better.
I didn't know you were using D3D for Graal...are you using DX8 to? Kinda doubt it, you would most likely need to redo the whole tile engine, since DirectDraw is gone...

In that case, anyhow, could you add support for .x files by any chance? It would make things alot better, for sprites and such. With that there would also need to be numerous other commands, but you get the point I'm sure
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