Thread: walking
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  #14  
Old 12-09-2001, 04:00 AM
TDO2000 TDO2000 is offline
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wouldn't it be better to use a second npc u can walk on using

if(created){
setshape 1,10*16,18*16;
}
if(playertouchsme &&!playerattached){
...
}

so u wouldn't need all the numbers for every tile of the bridge...
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