
12-09-2001, 04:00 AM
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Registered User
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Join Date: Jul 2001
Location: Germany
Posts: 655
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wouldn't it be better to use a second npc u can walk on using
if(created){
setshape 1,10*16,18*16;
}
if(playertouchsme &&!playerattached){
...
}
so u wouldn't need all the numbers for every tile of the bridge... |
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