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  #7  
Old 12-08-2001, 11:26 PM
Guest
Posts: n/a
try this

NPC Code:

if (playerenters) {
if (hasweapon(weaponname)) {
toweapons weaponname;
timeout=.05;
}}
if (isweapon||weaponfired) {
destroy;
}
if (timeout) {
if (isweapon) {
destroy;
}
timeout=.05;

}

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