
12-08-2001, 11:13 AM
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Banned
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Join Date: Sep 2001
Location: Yakitinzen, China
Posts: 2,271
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Quote:
Originally posted by Faheria_LAT1
Step One - Put all levels in one folder
Step Two - Make a txt file and name it bigmap.txt
Step Three - Delete all existing bigmap.txt (so that Graal doesn't use the wrong one)
Step Four - Type in the txt file, all of the level names like this:
"world_aa-01.graal","world_ab-01.graal","world_ac-01.graal","world_ad-01.graal","world_ae-01.graal"
"world_aa-02.graal","world_ab-02.graal","world_ac-02.graal","world_ad-02.graal","world_ae-02.graal"
"world_aa-03.graal","world_ab-03.graal","world_ac-03.graal","world_ad-03.graal","world_ae-03.graal"
(Each line is one row on the map)
Step Five - Save the txt file in the same folder as the levels
Step Six - Double click one of the levels from the folder it's in. Don't open Graal through Training mode, it will use tutorialmap.txt instead of bigmap.txt
Step Seven - Press M
Step Eight - Change the image from 16 bit to 8 bit colors.
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crap man....thats why i couldnt have my map in png....i didnt chang the bit size......here i've been in damn laggy ass gif for the past 3 months....... |
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