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Old 12-08-2001, 12:04 AM
Sjc2k1 Sjc2k1 is offline
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another point on resources each kingdom would start with the basic resources :-
wood = tools, weapons, building materials
iron = tools, weapons, watering cans, wheelbarrows
clay = building materials
fish = for food
deer = food
gold = used to make money

then there is the exotic materials :-
pearls = jewelry worn by royalty or high ranking officials
Stone = used for the castles, walls, lookout towers( but this is
only for the few kingdoms)
grapes = to make a special juice that has healing porperties
coal = used to help the blacksmiths make the weapons
peat= to fuel the fires of the domestic houses

also some resources are specific to certain areas on graal 2002 such as
pearls are found underwater at certain places
stone is found in the mountains
grapes are found in the warm climate of the middle lands
coal is found on the cliffs of the sea
peat is found in the marshs of the north
but every kingdom needs every resource so they have to trade to get it but if a war between to kingdoms happens this means the caravans going to one of the kingdoms that are at war could be captured by the enemy kingdom so they could get the resources and the enemy cant and this could also mean you could starve and enemy into surrender by cutting there food supplies
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