Thread: shields
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Old 12-06-2001, 10:16 AM
Python523 Python523 is offline
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Re: shields

Quote:
Originally posted by royce
on providence and places i noticed you cant set ur shields in the overworld. I was wondering how would you do this? Wouldnt the server detect what the player said and load that shield even if you made the player say message I dont like shields. ? Also with flags, if you make a door with like if (playertouchsme) {BLAH;} and if (playertouchsme && flagname ) {BLAH;} wouldnt that do the first command with just playertouchsme? or do i p0ut in the script with the flag in it first so it goes through that ? These are simple questions but I just havent payed attention too before.
shield setting - I believe it's in a text file for the server that you can edit was FTP
err, um, the door thing I'll try to translate
if (playertouchsme) {hide;}
would hide the door with or without flags, strings, vars, ext
if (playertouchsme&&flaghere) {hide;}
would only hide the door IF you have that flag set
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