
11-27-2001, 08:32 PM
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Registered User
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Join Date: Jun 2001
Posts: 2,471
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Quote:
Originally posted by Andor_NPC-Admin1
This would make the player use no NPC weapons
if(playerenters) {
toweapons blah;
disableselectedweapons;
}
if(weaponfired)
say2 HAHA!;
if(playerleaves&&isweapon) {
enableselectedweapons;
destroy;
}
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missing a { and a } |
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