
11-27-2001, 01:05 PM
|
|
Registered User
|
Join Date: Nov 2001
Posts: 69
|
|
|
This would make the player use no NPC weapons
if(playerenters) {
toweapons blah;
disableselectedweapons;
}
if(weaponfired)
say2 HAHA!;
if(playerleaves&&isweapon) {
enableselectedweapons;
destroy;
} |
|
|
|