You can do that with it

Let's see now this would be a script which should work for warpto simulation:
NPC Code:
if (playerchats&&startswith(warpto,#c)) {
tokenize2 ,,#c;
if (tokenscount==2) setlevel #t(1);
else if (tokenscount==3) {
playerx=#t(1);
playery=#t(2);
}
else if (tokenscount==4) setlevel2 #t(1),strtofloat(#t(2)),strtofloat(#t(3));
}
Just try it, you can then use warpto offline
