Quote:
Originally posted by Stefan
You still must use #P. There is only a little improvement:
you can do showimg 1,sprite,playerx,playery; shows the
sprite of the specified number (102 -> player head)
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so if you added a sprite linked to Param1 for example and you did
setani whatever,beer.gif;
then it would show that sprite as the Param1 if you specified it in the showimg?
you cant do all player variables though?