Quote:
Originally posted by SabreKnot
Ok. I am working on a beer script but I need some help. Anyways, here is what i have so far...
//Beer made by Raine
if (hasbeer) {replaceani idle,rainebeer; replaceani walk, rainebeerwalk;replaceani sit,rainesitbeer}
while (six=S && hasbeer){disableweapons;
if (keydown(6)) {setani rainedrinkbeer,;sleep 1;set drank}
if (drank) {
i = random(0,4);
if (i in <0,2>) setani rainedrankbeer,;
else if (i in <2,3>) setani rainedrunkbarf,;
else if (i in <3,4>) setani rainedrankitok, ;} sleep .05;unset drank;}
Anyways, i need help. I want it so after you drink 5 times you lose the beer (change ganis back to reg. walk,idle,sit;unset the hasbeer) and also if you passout (rainedrunkbarf ganis) you stay on the ground for 6 seconds and lose the beer even if you havent drank 5. Anyways, any help is megapreciated. Peace.
|
just do:
//Beer made by GÄ$â€*£Ÿ
if (hasbeer) {replaceani idle,rainebeer; replaceani walk, rainebeerwalk;replaceani sit,rainesitbeer}
while (six=S && hasbeer){disableweapons;
if (keydown(6)&&this.drink<=5) {
this.drink+=1;
setani rainedrinkbeer,;sleep 1;set drank}
if (drank) {
i = random(0,4);
if (i in <0,2>) setani rainedrankbeer,;
else if (i in <2,3>) setani rainedrunkbarf,;
else if (i in <3,4>) setani rainedrankitok, ;} sleep .05;unset drank;}
if (this.drink==5) {
replaceani sit,sit;
replaceani walk,walk;
replaceani idle,idle;
destroy;
}