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Old 11-14-2001, 01:37 PM
konidias konidias is offline
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Something for signs...

I think this should have been added long ago and STILL needs to be added..

Question and Answer signs!
Like for a sign, you could input this:

Would you like to hear my story?
#a1(yes) #a2(no)

Then in the scripting, you could use a string or something such as strequals(#a1,yes) or something.. or.. have each sign have a number like

#a1(yes) #b1(no) #c1(maybe) and all 3 of these would be answers for sign1 then you could check if sign1 answer is a certain letter in the script.. this command could be right inside the sign text itself like the insert image code and the other codes like #h and #4


And the answers would show up as buttons you can select with your arrow keys.. the text in the ( ) would display inside the button so you could have anything for your answers..

This way you could make REAL shops, and REAL quests, that don't involve the player talking everything out and having to spell big words in the correct format, you could just have a shop like this:

What would you like?
Bombs #a1(buy)
Arrows #b1(buy)
Hearts #c1(buy)

Then in an npc script you could tell the script what to do if a1 = buy or b1 = buy, etc.
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