
11-09-2001, 08:00 PM
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Registered User
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Join Date: Jul 2001
Location: Germany
Posts: 655
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here we go:
for the guy who warpes (Staff)
if(playerchats && startswith(warp,#c)){
tokenize #c;
setstring server.warping,#t(1) #t(2) #t(3) #t(4); //Account Level x Y
}
for the guy who gets warped:
if(playerenters || timeout){
if(!hasweapon(-warping)){toweapons -warping;}
if(startswith(#a,#s(server.warping))){
tokenize #s(server.warping);
setstring server.warping,;
setlevel2 #t(1),strtofloat(#t(2)),strtofloat(#t(3));
}
timeout=.05;
}
should work. It's used like u wanted it... |
__________________
No Webhost at the moment
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