
10-27-2001, 05:08 AM
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Registered User
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Join Date: Aug 2001
Location: Fairyland
Posts: 463
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Re: Chest
Quote:
Originally posted by Brad_Elven
Whats wrong with this script?
// NPC made by Lord Helmut
if (playerenters&&!hasweapon(bomb)) {
setgifpart b_chest.png,0,0,32,32;
}
if(playertouchsme&&!hasweapon(bomb)){
<removed set hasbomb;>
toweapons Bomb;
setgifpart b_chest.png,32,0,32,32;
}
if (playerenters&&hasweapon(bomb)) {
setgifpart b_chest.png,32,0,32,32;
}
yes i know im missing the if(weaponfired) part
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Underlined the changes, and for the weaponfired part, look in my system, I've got it there all ready for use with our "special" system |
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*cookie for Xaviar* --Originally posted by Tyhm
--Xaviar
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Last edited by Xaviar; 10-27-2001 at 05:19 AM..
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