Quote:
Originally posted by Tyhm
It would not be very difficult. Just have a clientside NPC controlling the speed and inertia of every player individually, and have the usual puck, just need to code it to score a point when it hits the net really. I think the ganis even exist already. hshot.gani and so.
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A goal is scored when the puck crosses the line, not when it hits the net (I must be one of the few that actually watch hockey//0