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Old 10-25-2001, 02:38 AM
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Yes the server actually checks for the toweapons line in the script and also checks if the image of the npc (specified in the level file, not with setimg) really exists. In v2.1 it will be so that the
client doesn't add the weapon, and will only wait for the
server to send the script (back). It's more data than actually needed but more secure because then you cannot add weapons by doing cheating
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