hmmm ok
first do a text with the level in the correct order
ok for example your levels are like this
level1.graal empty level2.graal empty level3.graal
level4.graal level5 level6 level7 level8
so u have to make a txt with this in it
"level1.graal","","level2.graal","",level3.gra al";
"level4.graal","level5.graal","level6.graal","leve l7.graal","level8.graal"
(for an empty space just use " ")
save it in the graal-folder as quivelmap.txt
so next step
go into one of the levels u want the map for and add a NPC with this.script:
if(playerenters){
setmap graalmap.png,quivelmap.txt,0,61;
}
click test and start the level
the back into graal edit and press m
if u made everything right now u will see all the levels for a very short moment and the graal will ask u for a filename save it as quivelmap.png
so back to the npc in the level change it's code to:
if(playerenters){
setmap quivelmap.png,quivelmap.txt,0,61;
}
and now your map should work...