Wait scripts are serverside by default, right? If that's true, then my script SHOULD work...
here it is, plz help!
NPC Code:
// NPC made by Shard IceFire
if (playerchats&&strequals(#c,Shard's Isle)) {
if (strequals(#m,sit)) {
say2 Ok, we'll be there soon.;
freezeplayer 10;
sleep 10;
say2 We're here!;
sleep .1;
setlevel shipinside2.graal;
}
if (!strequals(#m,sit)) {
say2 Please have a seat first.;
}
}