Thread: why ?
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Old 10-14-2001, 11:43 AM
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Re: Re: why ?

Quote:
Originally posted by KJS
NPC Code:

if (created)
message Babylon Taylor Skill;
if (playerenters)
toweapons *Taylor;
if (weaponfired)
tayloropen();
function tayloropen()
showimg 0,babylontaylor.gif,32,32;



try that...

it will only show it at 32 32 on the level you know right?
that doesn't work ....
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