Quote:
Originally posted by btedji
you didnt know how to use if?? j/k that looks like it would be used with triggeraction, a flag that starts with action is usually cause by triggeraction from another npc
|
no i just didn't know how to test for a function thats all ...
but what i was oing was just asking how when i do:
NPC Code:
if (playerenters) {
mining()
}
how I would would use 'if' to check if it was occuring ....