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"shifting" NPCs
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10-10-2001, 07:05 AM
btedji
bryan986
Join Date: Apr 2001
Location: Force 10
Posts: 1,153
Quote:
Originally posted by Stefan
Yes I am always using x += 0.5,
although the created part can be called
by other npcs (callnpc index,created)
oh, ouch, i didnt know that
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