heres what the character guy should be:
NPC Code:
if (playerchats&&strequals(#c,sell lumber)) {
players[0].rupees+=strtofloat(#s(client.lumber);
setstring client.lumber,;
setstring server.gavelumber,strtofloat(#s(client.lumber); setplayerprop #c,You sold #s(client.lumber) logs.;
}
you use #s for strings, you dont need to use this.lumber, what was that last line for anyway, you should use players[0].rupees
ill work on the other one soon