Quote:
Originally posted by btedji
can you give me some tips on how to use save[] variables?
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i think they work like this .....
if (playerchats && startswith(notes

) {
save[1]=#c;
}
if (playersays(view notes)) {
setplayerprop #c,save[1];
}
I think this is how they may work ... but i am pretty much just spamming so ....