
10-02-2001, 08:38 AM
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Registered User
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Join Date: Mar 2001
Posts: 825
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~AlphaFlame~
Use this to check for tiles:
board[the-x+the-y*64]=tile-x+tile-y*16;
Replace the colored parts with the correct value.
[edit]Almost forgot - to check for water, use onwater(x,y)[/edit] |
__________________
If the post says ~AlphaFlame~, that's who's posting. If not, it's Entravial (owner)
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