NPC Code: if (playerenters) { toweapons *Stats; } if (weaponfired) { say2 Current Stats for: #s(#a)), #bGralat: #v(players[0].rupees) #bBombs: #v(players[0].bombs) #bArrows: #v(players[0].darts) }
if (playerenters) { toweapons *Stats; } if (weaponfired) { say2 Current Stats for: #s(#a)), #bGralat: #v(players[0].rupees) #bBombs: #v(players[0].bombs) #bArrows: #v(players[0].darts) }