
10-01-2001, 06:58 AM
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Registered User
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Join Date: Jun 2001
Posts: 2,471
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Quote:
Originally posted by ownerofbabylon
so somthing like this:
if(playerenters){
setstring balls,0;
}
then in the balls:
if(playertouchsme){
balls = balls + 1;
}
then to sell make a NPC like:
if(playerchats&&(#c,sell balls)){
playerrupees = playerrupees + balls * 2; //to get 2 g for 1 ball
setstring balls,0;
}
just try somthing like that. Im not sure if i did all of it right but thats just off the top of my head
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LOL SELL BALLS |
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