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Old 10-01-2001, 05:45 AM
ownerofbabylon ownerofbabylon is offline
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so somthing like this:

if(playerenters){
setstring balls,0;
}

then in the balls:

if(playertouchsme){
balls = balls + 1;
}

then to sell make a NPC like:

if(playerchats&&(#c,sell balls)){
playerrupees = playerrupees + balls * 2; //to get 2 g for 1 ball
setstring balls,0;
}

just try somthing like that. Im not sure if i did all of it right but thats just off the top of my head
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