Quote:
Originally posted by BocoC
That code won't work. Tried already. I think the problem is the clientside triggeraction is trying to trigger a serverside action. If I am correct, the //#CLIENTSIDE command makes the triggeraction NOT send to the server.
|
Actually I know that clientside triggeraction can trigger serverside actions, otherwise any weapon using triggeraction could never work, so why it doesn't work in this case is unknown to me.