Thread: tiletype
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Old 09-17-2001, 03:33 AM
Warcaptain Warcaptain is offline
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tiletype

Stefan, please add this.
It is in New World, but make it so its also in Graal also.

- tiletype(x,y)
Gives you the tile type of the tile on (x,y).
The values are:
0: non-blocking, foreground
1: non-blocking
2: hurting underground
3: chair
4: bed1 (upper part)
5: bed2
6: swamp
7: lava swamp
8: near water
9: near lava
10: desert
11: water
12: lava
20: throw-through
21: jump stone
22: blocking
23: blocking, foreground


If you dont want to impliment forground, background like in new world, then thats ok, just make tiletype plz


also these things too:

setfocus x,y; changes the center of the room (default: playerx,playery)
resetfocus; switches back to (playerx,playery) as center fo the room

and this taken from a new world command:
#D the name of the current D weapon of the player

thanks stefan

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