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#v() in weapons
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09-13-2001, 06:11 AM
entravial
Registered User
Join Date: Mar 2001
Posts: 825
#v() in weapons
~AlphaFlame~
Doesn't work :-P
Try this...
if (playertouchsme){
i=10;
toweapons #v(i);
say2 #v(i);
}
The sign will correctly show 10, but the weapons shows "#v(i)" in the inventory
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