
09-09-2001, 04:11 PM
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Retired Oldbie
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Join Date: Mar 2001
Posts: 3,084
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A sparring area made for not having much lag would have the least loading and running lag with no scripts at all, however since loading lag is only when the player first enters the level (Or someone updates the level) you can use any scripts which don't use timeouts/sleeps/while loops/for loops in them without causing extra lag once the level's already been loaded. |
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