
09-03-2001, 11:46 PM
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Registered User
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Join Date: Aug 2001
Location: I live in the US
Posts: 107
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....
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If you dont want the player to have a weapon....put something in a systems weapon like
if (hasweapon(nukeshot) {putnpc gfx,dienukeshotdie.txt,x,y;
}
in the txt file...put
if (created || playerenters) {toweapons nukeshot; timeout = .1;
}
if (timeout) {
if (isweapon) {destroy;}
destroy;
}
And that will get rid of your nuke shot...or, it should atleast. Although, putnpc isnt the best of commands. |
__________________
I speek on behalf of my staff.
~laterz
Lagoonia Staff
 -Tiki God Of Power
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