Quote:
Originally posted by Falcor
Forums = Fun
Graal = Chaotic
I liek the forums though =D
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Forums = Chaotic
Graal = Fun
I think negative light is not possible yet
with DirectX. It's possible to draw overlay
stuff (light effects) which adds colors. There
is also a way to reduce the brigthness of the
background, but it can only be applied to the
whole screen not with using a light map or so.
That color reduction thing is used for the
daynight effect (the function can put
'darkness' on the screen (alpha) or enhance
special colors)