Quote:
if (playerenters) {show;
}
if (strequals(#c,buy bombs) && playerrupees>=5) {playerbombs+=5; playerrupees-=5; setplayerprop #c,;
} ;
|
This ould be wrong cause you would need 6 rupees to buy .. the correct to make something cost 5 rupee would be
if (created) {show;
}
i (playersays(buy arrows) && playerrupees>4) {
playerdarts+=5;
playerrupees-=5;
setplayerprop #c, Yipee !!!!;
}