Thread: Arrays....
View Single Post
  #4  
Old 08-28-2001, 09:14 PM
oscarjf1 oscarjf1 is offline
Registered User
Join Date: Aug 2001
Location: I live in the US
Posts: 107
oscarjf1 is on a distinguished road
Send a message via AIM to oscarjf1
Unhappy i guess...

i guess i could. But that takes all the fun outta it . I wouldnt have to use strings...i could do what im doing, except not use arrays. level. controls vars for the whole level, which is great for this script. I guess there is no way to do it with arrays . I like using arrays, because they are new to me. I just learned them a few weeks ago. They are great for weather scripts and stuff. I guess i have a small enough amount of images to do each one individually, but....it would also make my weapon script longer. Id have to detect each Image differently because they would all have different values instead of the arrays where they are all level.fishx,level.fishy. there would be level.fishx1,level.fishx2,level.fishx3 ect. Ill work something out since noone has a clue either. This is gonna be a great script once its finished :-).
__________________
I speek on behalf of my staff.
~laterz

Lagoonia Staff
-Tiki God Of Power
Reply With Quote