Quote:
Originally posted by LiquidIce00
its not that hard to check if the player pk'ed
all you have to do is save the current ap of the player then check if it went down ..
|
He meant so he could set different enemies could give like different EXP
like lets say you killed a blue baddie, you got 10 EXP points, and if you killed a lizardon you got 50 EXP points.
You couldn't do that with a check-if-AP-went-down system