Quote:
Originally posted by General
//Non-P2P
if (fileexists(head#v(head).gif)) {
setplayerprop #3,head#v(head).gif;
}
//P2P
if (existsonserver(NewBomb.txt)) {
putnpc NewBomb.txt,Bomb.gif,x,y;
}
Might be useful for some of my scripts
|
gani has filechecking ..
or at least bomys do o.o
(the body on the gani)
but yeah i thought of that before it be neat