
08-16-2001, 12:24 AM
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-. .`
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Join Date: Mar 2001
Posts: 1,000
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actually, all it would probably cause is client-side lag, better known as computer slowdown. Either you could take a direct image of everything every iteration, or save the positions and data of everything on the level every iteration (harder, but much smaller). Either way, it would just slow down the player's end a lot by saving what data they recieve. |
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